First monogame project: Rift Surge (Bullet hell twin stick shmup)

I tried my hand at making a twin stick shmup to get to grips with monogames capabilities. The complete game is free and available on windows from itch. Best played with a controller.

Features

  • Twin-stick arena combat — mouse + keyboard or controller (one scheme active at a time)

  • 5-act campaign — 35 waves of escalating pressure, story briefings, and act breaks

  • Five chapter bosses — The Maw, The Oracle, The Vortex, The Coil, and The Leviathan

  • Mission variety — Purge, Slay, Cull, and Survive objectives mixed into each act

  • Weapon arsenal — Pulse, Scatter, Lance, Seeker, Nova, and Beam, unlocked as you fight

  • Mobility & survival tools — dash, hold-to-charge bubble shield, smart bombs, and power-ups

  • Endless Surge — after the campaign seal locks, the rift adapts and the war continues

  • Four difficulties — Easy through Extreme, each with its own high-score board

  • Dynamic sci-fi arena visuals, particle chaos, post-FX, and original music / SFX

It’s really a good project, because the variety of weapons, bosses, and endless mode give it plenty of replay value.