Actually, I googled a bit and found this thread:
The solutions presented in that thread by NogginBox and MiShu works in Visual Studio 2012 + MonoGame 3.2 as well.
Seems to be a bug in MonoGame v3.2.
/brian
Actually, I googled a bit and found this thread:
The solutions presented in that thread by NogginBox and MiShu works in Visual Studio 2012 + MonoGame 3.2 as well.
Seems to be a bug in MonoGame v3.2.
/brian