And advanced question for embedding MonoGameControl in WinForms? How did you get successful on WinForms with MonoGameControl ( GraphicsDeviceControl )
I really miss that - I am using MonoGame + OpenTK ( OpenGL ) in WinForms because I want develop like your editor with 4 viewports
Check my thread of MonoGame Community.
Thanks!
// EDIT: OPS 7 months later
// EDIT: I have checked your github that you are using only SharpDX?
I thought you have tested successful with DesktopGL version.