Okay,
While i’m working with Tiled i need to use Monogame Extended. Monogame Extended provides us some possibilities to load the TIled map in our game.
this.map = Content.Load<TiledMap>("PATH/TO/MAP");
That’s really nice, but I have an Avatar that I want to load and animate from Tiled too.
After a long search, I have not found any documentation related to my problem.
I just found from Monogame.Extended the “TiledMapTilesetAnimatedTile” Class but i cant really interact with it.