Have you tried XINPUT?
The first line of the documentation says: “XInput is an API that allows applications to receive input from the Xbox Controller for Windows.”
And since I don’t ONLY want to manage Xbox controllers, my solution is ideal for me.
…I have always loved Jackie Chan…
I always use DirectInput via SharpDX to handle generic gamepads and joysticks. Works like a charm.
But it definetely is not necessairy to support generic gamepads. The majority of modern games doesn’t, so why should you bother.
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Hi @Cremetoertchen0815, Welcome to the Forums.
Happy Coding!
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It’s not entirely clear what you meant…
Hey @creeon_1, Welcome to the Forums!
It’s called sarcasm.
Happy Coding.