Joystick class for Windows

Have you tried XINPUT?

The first line of the documentation says: “XInput is an API that allows applications to receive input from the Xbox Controller for Windows.
And since I don’t ONLY want to manage Xbox controllers, my solution is ideal for me.

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…I have always loved Jackie Chan…

I always use DirectInput via SharpDX to handle generic gamepads and joysticks. Works like a charm.
But it definetely is not necessairy to support generic gamepads. The majority of modern games doesn’t, so why should you bother.

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Hi @Cremetoertchen0815, Welcome to the Forums.

Happy Coding!

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It’s not entirely clear what you meant…

Hey @creeon_1, Welcome to the Forums!

It’s called sarcasm.

Happy Coding.