MGCB Editor build error


I’m using macOS and have installed MonoGame and .NET. I can build + run MonoGame projects, but when I try and build content using the MGCB editor, I get the following error:

Importer 'TextureImporter' had unexpected failure!
System.DLLNotFoundException: Unable to load shared library 'FreeImage' or one of its dependencies.
dlopen('/usr/local/share/dotnet/shared/Microsoft.NETCore.App/8.01/FreeImage.dylib, 0x0001): tried '/usr/local/share/dotnet/shared/Microsoft.NETCore.App/8.01/FreeImage.dylib'  (no such file)

The build output contains more errors, all relating the “FreeImage” not being found.

Any solutions to this?

I followed this: Tutorial for setting up monogame on m1/m2/apple silicon