Some of features:
Normal map generation from Height map
Normal map generation from Diffuse map
Roughness map from Normal map (both preloaded and generated)
Altho it was made specifically for WTF:ZF feel free to use it for any other purpose.
Implemented bilateral processing when Normal From Diffuse is used. It is not included in currently linked build, I will upload new version later once I am done with tooltips.
Updated download link. This version has bilateral preprocessing and is quite a large step from last one if you are using Normal from Diffuse, have fun.
Main feature - you can use Height maps and Normal maps of higer resolution than diffuse, it will be resized on export, this is very important feature if it uses it corretly (it is used for every vanilla ship)
Implemented dynamic scroll bars to allow screen resizing.
Fixed bug where specific sequence of light and right clicks with specific condition when focusing horizontal profile frame caused crash.
Slider focus control, it is no longer possible to drag several sliders at same time (personally I liked it, but users requested to “fix it”)