Hi,
I am completely new to MonoGame and I am looking at taking an XNA title to PS4 & Xbox One.
Any advice on how to get started would be greatly appreciated.
Thanks,
Simon
Hi,
I am completely new to MonoGame and I am looking at taking an XNA title to PS4 & Xbox One.
Any advice on how to get started would be greatly appreciated.
Thanks,
Simon
You need a developer license for both. If you have one you need to contact Tom to get access to the MonoGame console repo.
Though you can also deploy to your Xbox without a dev license by creating a UWP project. There are some limitations to how much system resources your game can use in this case. I haven’t done this myself, so I’ll leave in-depth advice to other
What is the best way to get a hold of Tom?
OK, I just put up a lengthy answer here
Will see if I can put up a sticky post to make MonoGame’s Xbox position clearer.
Simply put:
For anyone starting anew, I highly recommend starting with UWP, build you game and ship. Only if you start hitting perf wall issues, then apply to ID@Xbox and your pitch will go a lot further as you have a game to show.