Monogame on a rpi with VScode

@minystreem Good news. I got monogame to build on a pi, but only without the content builder.

Also take a look at this discussion:

The problem and the only problem, is to have a arm build for all dependencies:

In the meanwhile you could load your Assets from File. For example:
public static Texture2D FromFile(GraphicsDevice graphicsDevice, string path)