MonoGame UWP Failing Cert On Microsoft Store

hi,

Personally I only needed to play an MP3, so I followed the instructions here:

to “empty” the SharpDX.mediaFoundation dll/xml (extremely ugly hack, to be honest) , and then I implemented playing the MP3 using the native API (declare a MediaElement in the GamePage.xaml, and use it to play an MP3).

Of course if you need other features from that DLL you’ll have to implement them ‘natively’ :frowning:

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