Move SpriteBatch to 3D-Space Coordinate

This article has all the details.
https://blogs.msdn.microsoft.com/shawnhar/2011/01/12/spritebatch-billboards-in-a-3d-world/

I have a sample that might be relevant, look at the 3D Camera Demo,

Actually, all the samples at physics2d are drawn with an Effect and a proj/View/World, although I mostly use an orthographic camera.

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