Nez: free, open source 2D framework

I’m trying to use Nez with MonoGame develop branch. There’s a few easy tweaks needed to the Nez source, but I’m stuck building an updated MonoGame.Framework PCL.

I’ve built the PCL according to these instructions and referenced it from the Nez project, but Game.Window property seems missing?

How did you build the 3.6.0.121 PCL that’s bundled with Nez?