I’m using MonoGame 3.2 devel build from July 9th of 2014, because just wanted to test if Ouya controller is working properly via GamePad.GetState(). So far, all other buttons are being registered but the menu/start button isn’t.
According to this menu button should be Buttons.Start.
returns always false. Haven’t tested on Xbox controller. My controller firmware is
0x0103 and wanted to know if it’s working on controller with firmware of
Is it a bug or meant to be used like this. I attached a breakpoint and find out that keyCode was
Keycode.Menu when i pressed the menu button.