Porting from XNA Game Studio Express to MonoGame

If it is XNA4.0, then porting should be without too much trouble. Create mg project (with netcore , copy your files to that project and then compile :slight_smile: ). There is at least one method which isnt xna api anymore so need to remove some parameters. If you want to 1:1 xna, then you should test FNA. I have only a few #ifdef in my code which compiles with MG,FNA, and MG-web.

Forms, there is this project (I have not tested this so cannot say is this similar than Windows.Forms which I used years ago when I did a little game editor

1 Like