Skeletal Animation

I think it would be cool to see some examples of implementation, a few screen-grabs of code, to demonstrate how one would interact with it. (initialization, update)…

I have done my own animations, like the running robot boss I posted pics of recently , but I have a hard time imagining what you are talking about :slight_smile: However if you have something that could speed up the workflow on something like that, I’d be interested.