[Solved] 3D model rendering with Artifacts in Monogame

No, don’t remove this.
It’s used to remap position from [-1;1] to [0;1] range. :slightly_smiling:
About the lights: which type of lights, spot or point?

Ok… Thanks…

Point lights are visible only if move camera very far or too close… is it some sort of clipping plane issue…?

@Sizaar Thanks a lot! I found the issue… had a semicolon on the code above after 0.5f…

Sorry about that…

Really thankful to you for getting me done this… Now I can integrate this awesome lighting effects on my Actual application… :slightly_smiling:

Thanks and Happy Gaming,