I currently try to integrate the Steamworks.Net library into a MonoGame 3.6 project and it worked fine in both DesktopGL and Windows project with a small difference:
In the Windows project the steam overlay is not showing. In the DesktopGL project the steam overlay is showing correctly.
In MonoGame 3.5 the steam overlay is showing in the Windows project as well as in the DesktopGL project.
Please take a look at this repo:
The master branch contains the DesktopGL version (which is working correclty).
The “xTest” branch contains the Windows version (which is basically working but not showing the steam overlay anymore (in MonoGame 3.5 it was working fine)).
Any help is appreciated. Thanks!