Content manager broken after windows update?

I just updated windows 10 to latest updates and now the content manager no longer works. I try to run Content.mgcb and nothing fires up :confused:

I tried running MonoGame pipeline directly with administrator privileges and still nothing… I also tried playing with compatibility options and nothing works.

Anyone else experienced this and know how to solve it?

Thanks

I updated to MonoGame 3.6 and it seems to fix it, but I think there’s a serious problem with MG 3.5 content manager and windows 10 latest update (FYI).

EDIT: woha MG3.6 is actually noticeably faster! Nice! :slight_smile:

Neat! Anything specific? SpriteBatch maybe?

I’m rendering lots of 3d particles without vsync and see an increase in FPS (from ~300 to ~310-320). Yeah I know its not much but still pretty nice :slight_smile: