I have been working on a little game and decided to make a custom content loader to load in level data. I have completed all the necessary parts for this (importer, processor, reader, writer) but cannot get the content pipeline to build the input file.
I have added the content pipeline extension as a reference in the properties of Content.mgcb but attempting to add a .room file and building fails. Attempting to set the Importer/ Processor properties on the file itself shows "Invalid / Missing Importer" (or Processor) and gives me no option to select my custom importer/ processor from the dropdown menu.
Since this was failing I attempted to manually edit the .mgcb file to point to the functions RoomContentImporter and RoomContentProcessor but still building does not work and I am greated by the message "Failed to create importer 'RoomContentImporter'".
I'm at a loss at what to do here, can anyone help me?
Code for the project can be found here if you are interested in taking a look yourself. https://github.com/tupto/Troid