[FIXED] ContentLoadException when using project on another computer

Weird. I downloaded the new MonoGame, installed it and deleted the old MonoGame. I even had to edit some things in my code to get it working again. I think I’ll never know why…

EDIT: My old version was 3.4 to 3.5, not 3.5 to 3.6. You were right.

This worked. Thank you so much!

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