I don’t really know what you mean by “building” your branch. I’m supposed to replace my version of MonoGame with it, right? I installed the templates for visual studio 2015 via an installer. What version was it built upon and what happens when a new version of the official MonoGame comes out?
It just bugs me that this bug is so easy to trigger. Just change resolution when fullscreen. How could they miss that one? I’m going to try to start a new project and go fullscreen and change resolution to rule out the possibility of something other in my code triggering it.