Category definition for Graphics
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0
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3857
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February 19, 2014
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3D objects are drawn over each other. My depth buffering isn't working
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1
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85
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April 22, 2024
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Easy way to create shadow map for 2D game?
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3
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224
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April 21, 2024
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Collisions movement issue
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1
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189
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April 16, 2024
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Kni engine + BlazorGL so slow reason
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1
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111
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April 12, 2024
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hlsl shader optimization
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28
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4705
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April 9, 2024
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Window stops showing anything after being dragged to a different monitor.
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8
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915
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April 7, 2024
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Compute, Tessellation & Geometry Shader
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9
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2530
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March 31, 2024
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Shader runs in OpenGL, but crashes in DirectX
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0
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117
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March 29, 2024
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Clamp Sampling to Inside Source Rectangle
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0
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125
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March 24, 2024
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Stop drawing the screen to debug
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1
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181
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March 17, 2024
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MonoGame source Rectangle not working
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4
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233
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March 13, 2024
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How to get a correct SSAO result?
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1
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172
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March 8, 2024
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Building a Library of Images for Everyone
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237
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38364
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March 1, 2024
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Why does this thrash my GPU?
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2
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2033
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April 18, 2019
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Anti-Aliasing (AA) doesn't seem to work - MonoGame 3.8.1.303
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0
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175
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February 25, 2024
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BasicEffect Perspective view / CreateOrthographicOffCenter resize window issue
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0
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161
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February 21, 2024
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UWP Xbox Screen Position
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3
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232
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February 10, 2024
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Attempting 3D but my Camera doesn't roll?
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3
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903
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February 8, 2024
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Distance to CameraView
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3
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214
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February 8, 2024
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Manual generation of MipMaps?
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14
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8909
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February 5, 2024
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Shader PDBs
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0
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188
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February 1, 2024
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question about math in PlaneHelper
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1
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225
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January 26, 2024
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Friflo.Engine.ECS - New archetype based C# ECS with focus 🎯 on performance, cache locality and DX
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0
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368
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January 25, 2024
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Making an object transparent
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7
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340
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January 22, 2024
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Question about pixel-perfect collision detection using matrix transforms
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1
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235
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January 22, 2024
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Starting out should I use OpenGL or DirectX or both
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2
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408
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January 19, 2024
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Carry more information per SpriteBatch.Draw
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19
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795
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January 16, 2024
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Shaders, Post-processing, and SpriteBatch handling questions
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3
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396
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January 14, 2024
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Rendering simple geometry using DrawIndexedPrimitives might take up to few miliseconds
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4
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312
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January 14, 2024
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