Due to popular demand, I stopped what I was doing and did this nice short intro in to using XML with MonoGame using the Content Pipeline, walking through:
- Why use this Content Pipeline thing anyway
- Creating your Schema and XML the right way
- Fun tips’n’tricks
You can check out the content here, however you like to view it:
- Video ← Full annotated as usual
- Blog Post
- [Slides] (Getting started with MonoGame using XML | PPT)
- XML Particles Sample ← showing it in action
With this article I also started caching some of the best XNA articles around and updated them to MonoGame, beginning with Shawn Hargreaves XML & the intermediateserializer posts.
The first can be found here and the others link from there:
For more exciting MonoGame videos, be sure to check out the YouTube channel here