I think I looked everywhere but I couldn't find a way.My phone has a native resolution of 1920x1080 and I would like to run my game at 1280x720.
I tried by changing PreferredBackBufferWidth and PreferredBackBufferHeight but it doesn't seem to have any effect.
Is this possible?
Draw at a virtual resolution and scale it to the display size, similar to how Speedrunners does it...
Well it spears that they do it when in full screen window mode... but the idea stands