Load large text files

Hi,
I’m developing a quiz app using monogame. I’m going to load questions from a json file, but when read it gives an error. Does monogame support async methods. If not please guide me how to load this questions.

Thanks

What error are you getting and how are you reading in the file? If possible, provide some sample code.

MonoGame would not support async techniques for loading a text file, though they should be found for graphics support and other processes supported in the engine. That should be found under the System.IO namespace.

I have also heard from other technicians that the async methods in .NET are not as stable as simply setting up your own threading…

As Kimimary asked, what is the error your receiving when loading up your text file?