Load model with EnviromentMapEffect

I tried to load model with EnviromentMapEffect and the app crashed with the exception “System.IO.EndOfStreamException: Unable to read beyond the end of the stream.” but with BasicEffect the model was loaded correctly. What did I do wrong? does Android support EnviromentMapEffect?

platform: Android
monogame Pipeline Tool: 3.7.1.189
exception description: System.IO.EndOfStreamException: Unable to read beyond the end of the stream.