MonoGame.Forms 2.3.8 - Combined NuGet-Packages
- Now importing the MonoGame.Content.Builder.targets and MonoGame.Common.props file and setting the MonoGamePlatform property in all MonoGame.Forms.target files (DX, GL). @harry-cpp
- Added MonoGame.Content.Builder content/libs/nuspecs/targets for DX and GL platform.
- Added combined NuGet-Packages which containing pre-setuped .mgcb files and the corresponding toolset as well as a custom MonoGame.Content.Builder.targets file to build MonoGame-Content.
- Added new doc image to visualize the available nuget packages in the readme:
To comply with the recently added Visual Studio templates, now there are also NuGet-Packages available which containing all necessary files and setups to build content with the MonoGame-PipelineTool to make content compiling a breeze:
These packages are containing both, the library and the content builder, so you can install the complete setup in one go.
I created seperate packages to still allow library-only-installations just in case content compiling is not needed by the end user (like the sample projects in the repo. They are containing pre-compiled content for example).
There is still a difference between the combined NuGet packages and the VS templates; the templates containing a sample control, which demonstrates the general usage idea of the library. The NuGet packages are full ‘skeletons’.
Hope you’ll have fun!
Have a nice day,
-Marcel
PS: The regular NuGet packages also containing properties like the MonoGamePlatform and they are also importing MonoGame targets and probs files, just in case the user started with these libraries and wants to integrate the .mgcb file in a later state. So he really just needs to include this file and is ready to go!