OpenGL with touchcreen monitor / screen

I have a Monogame project I am working on that currently works on OpenGL and Android.

In OpenGL, it’s using the mouse. On Android, I have touch working.

I recently got a Laptop with a touchscreen, so I enabled my touch code on OpenGL as well, however, none of the touches appear to be working / registering.

Is there anything special that needs to happen to enable touch on OpenGL?

Thanks.

MG desktop currently does not support touch IIRC. @harry-cpp?

Yup, don’t have a device to test stuff on so couldn’t implement it.

@Jjagg @harry-cpp Ok, thanks for letting me know.