Problems with building a fresh project with MonoGame 3.4

Hi,

I just created a simple OS X project using the OS X template in MonoDevelop and installed MonoGame via NuGet (3.4), trying to start the application results in it dying immediately.

The only thing I get in logs is a warning:

Warning: The referenced library ‘MonoGame.Framework.dll’ is not used from any code, skipping extraction of content resources.

Had no problems on Windows at all, does anyone know how to solve this issue?

Cheers,
dx