Rogue Engine Editor - Create the Rogue Adventure of your dreams!

#Revolution (Alpha Update)

In the past weeks I carefully integrated the great Bloom and ColorGrading filters created by @kosmonautgames

Please watch the video summary in 1080p @ 60fps

They are seemlessly integrated together with the Penumbra lighting system created by @Discosultan

BTW: If your are interested in using the Penumbra lighting system in your editor environment, you should check out the PenumbraPhysics.Editor, which I created as a “proof of concept” for the Rogue Engine Editor. In this git repo you will find a modified version of Penumbra, which allows the usage of the PenumbraComponent inside a windows forms project for example.

Cheers.

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