Still a work in progress. I am working on the DirectX 12 platform first. As you can see, i'm not using sharpdx,
instead I am writing my own C++ .dll that will be used internally by the C# dx12 platform plugin.
Only a couple of days in progress, but i will be upadting it constantly as I make progress. Feel free anyone to sign up if you want to help.
And yeah as I said, feel free to use any of the code in helping adding dx12 to mono if you want.