RTX/DXR support?

Hi,

I am looking to add RTX/DXR support to my app, and was wondering if MonoGame already has dxr support, or if it is being added in the future?

Thanks.

It is not supported right now. I would love to have it, but it will probably take a long time for us to even support D3D12.

Ok thanks for your reply. My solution atm is to write a multi-back end graphics api in c#, then convert my project
to using that.
I’d be happy for your team to check my dx12 backend and use anything that might help you. it’s called “GraphicsPlatforms” on github.

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Sound cool, can you post the link?

Still a work in progress. I am working on the DirectX 12 platform first. As you can see, i’m not using sharpdx,
instead I am writing my own C++ .dll that will be used internally by the C# dx12 platform plugin.

Only a couple of days in progress, but i will be upadting it constantly as I make progress. Feel free anyone to sign up if you want to help.

And yeah as I said, feel free to use any of the code in helping adding dx12 to mono if you want.