Running Protobuild with modified file GraphicsDevice and Texture doesnt work. Trying to install VR wrapper manually!

Hi,
So im trying to play a bit with VR and building the monogame project “template” by running the protobuild.exe exactly as explained here: Problem building MonoGame source.

I’ve succeeded in every step but modifying those 2 scripts graphicsDevice.cs and texture.cs might be the issue as to why the Monogame Protobuild.exe doesnt load the Monogame Template for visual studio.

Could anyone please care to explain to me what I am doing wrong?

I am using the VR wrapper found on github kinda called OculusRift4MonoGame-master.

thank you.
ninekorn.