The Taiyou Game Engine

Hello Guys, i am creating a Game Engine with Monogame, but is not a Game Engine that you pick up the source code of it and modify, it was a Real Game Engine, with Events, User System and soon a Title Data Management and Archeivments System

It work with a Interpreted Language called Taiyou( created by me ), the development was been discussed on the Taiyou Game Engine Discord [ https://discord.gg/RGhzjHU ].

I launched a Preview Version to the Discord, and a Sheet with all commands, Enviroments Variables etc.

At the time, i dont builded it to Windows { because i don’t have to do this }.

Screenshots:

User Login:

Game Selection Screen:

Test Game {yes, a dvd logo}:

Test Game Code:

2 Likes

あなたは日本人ですか。

私は、それが解釈言語だと思いますか?
I guess, that is an interpreted language?

私はそれがLinuxだけだと思いますか?
I guess that is Linux only?

また、こんにちは@Parallex_Software [Kaabii(星のカービイ)], フォーラムへようこそ。
Also, Hi @Parallex_Software [Kaabii(星のカービイ)], Welcome to the forums.

ハッピーコーディング!
Happy Coding!

1 Like

well, i am actualy a Brasilian not a Japanese and Yes, is a Interprered Language
It works very well, you can do at lest a very simple platformer with it, not just rendering squares hahaha

私は日本人ではありません。

1 Like

i think i will record an apresentation video or something うううんんん

1 Like

Sweet, keep at it!

それは残念なハハハハです

Obrigado!! / Thanks!!

日本語を教えてもらえますか?

Someone is going to come across this thread and think, why three+ languages lol

私は主にスピーチに焦点を当てていますが、今年後半にも読むことを学ぶかもしれません。

sim, kkkkkkkkkkkkkkk
vai entender