Updating project to 3.6 dev build

Hello! I’ve been running into problems with OpenTK crashes and I heard that this has been fixed in the recent dev builds. I downloaded the latest build and installed, but I’m getting an error “Unable to load DLL ‘SDL2.dll’: The specified module could not be found.” I’m using VS2015, is there a procedure for updating my project to work properly with new builds of Monogame?

The easiest way to move to 3.6 is to create a new project from a template and copy your files over. Or you can look at what’s in the template and try to copy those things over to your old project.

Well, it seems like I hosed my entire installation anyway. Installing 3.5 again didn’t help. I’ll migrate over to a new project and see what happens.

Most likely the error was caused by not switching to the default “develop” branch and not refreshing the subModules (especially third party dependencies).

The easier way of switching to the dev branch is to use the dev NuGet’s as detailed on the download page.