Well, i wanted to place video to my MonoGame project but when i played it, after few seconds, computer freezed. When i restarted PC and launched Task Manager and then my game again then i saw that my 8GB of RAM was eaten while video was playing. I checked code but there were no mistakes.
A while ago i made XNA project and putted the same code and everything was OK, no problems at all, video was played perfectly and game used only 50 MB of RAM.
So now i think it’s MonoGame bug, anyone knows how to fix it?
Maybe it’s Microsoft.Xna.Framework.Media from MonoGame problem?
Is there any way replace this?
Thank you for your time