what is your approach when you are rendering a tile map and why did you chose to do so?
Maybe we could collect a few things here to get an overview of what to consider (for examle is the map to be rendered large or not. Do I need special effects…).
Do you prefer your own custom solution or an engine?
If you guys have found useful solutions for yourself that you want to share please do
Thanks, I guess thats an interesting thread there with a lot of useful information on that topic.
I thought this thread here could be an up to date overview of what the community is using and why. I think this would be interesting to know since this is a common topic in 2D.