3D Models Appear Black

Its me again, I hope i’m not being annoying but if it isn’t one problem its another.

Anyway, after removing VS Express since I have Community, I lost all of the Monogame templates I have. Downloading Monogame again makes them come back but the content processor is gone of course. So my only way of getting models into the game is using the pipeline tool. It works but my model appears all black. No matter what I do, what settings I change, its always 100% black.

If its worth anything, in the pipline tool, the ColorKey setting is set to 0 for all values. I can’t change them, and neither does disabling the ColorKey help. This is a DirectX Desktop project btw.

Again, sorry if this an inconvenience but I have nowhere else to turn to.

Same for me. Still not able to load a model which isn’t 100% black. But I can create my own vertices with colors (vertexColorEnabled = true) and they are shown with colors.

I’m experiencing the same issue. Anyone know what’s wrong? I’m exporting as fbx. I made a new scene and exported the default cube and it seemed to work perfectly fine, but a model I created is 100% dark black. The cube had no texture while the model does. Maybe I have a setting wrong?