Hi! For the game I’m making I have been creating a scripting system to allow non-programmers to add locations, characters, items, game flow and such to the game just by creating text files, without the need for full-on coding and without the need for a new build of the game to be made. I have managed this, but I’d like people to be able to add new graphics and sound too.
I’d like to know what the best way of doing this is. It seems to me that I have two options:
Give up using the Monogame Pipeline Tool, using standard uncoverted file types for images like png. This is the easiest thing for the user, but I’m guessing it’s not good for performance.
Require that the user builds their added graphics to xnb files using the Pipeline Tool. This is far from ideal for the user, but better for performance.
Does anyone have any advice please? Many thanks!