I’ve managed to get Reward Ads working in a basic Android app (Not monogame). But when I ported the code into my monogame code, I get the following errors:
[Ads] Fail to instantiate adapter com.google.DummyAdapter
[Ads] Failed to load ad: 3
It doesn’t crash, but it won’t even load the test ad, even if I set up a test device.
Essentially my implmentation is:
RewardedVideoAd = MobileAds.GetRewardedVideoAdInstance(Game.Activity);
RewardAdListener = new RewardAdListener();
RewardedVideoAd.RewardedVideoAdListener = RewardAdListener;
public void ShowRewardVideo()
I’ve done some searching and people mention setting up the screen as responsive, although I can’t find this setting. Has anyone had any luck with any of this?