Hi,
When I load textures using Texture2D.FromStream method, alpha channel is delated, if i load textures by pipeline, everything is ok. Can you help me?
// I use monogame 3.4 and 3.5
Hi,
When I load textures using Texture2D.FromStream method, alpha channel is delated, if i load textures by pipeline, everything is ok. Can you help me?
// I use monogame 3.4 and 3.5