Any Monogame devs also on XBLIG?

Since last year, I’ve been working on a game for WinPhone/iOS/Android using Monogame - however, following demand at an expo I exhibited it at earlier in the year, I’ve also reverse-ported it into XNA for the Xbox 360.

I’m looking at launching on all four platforms in September, and at current estimates, it’s the Xbox version that will potentially take the longest to get approved for the store, due to the peer review system. So I’m wondering - are there any Monogame devs who also have active XBLIG developer subscriptions on here that would help by doing a peer review?

I’ll be submitting the Xbox version over the weekend, so it’ll be up as of Monday - any help with this would be really awesome!

… and then I can get back to the final tweaks on the Monogame-powered mobile versions… :smile: