Any Network/Online Multiplayer tutorials?

Hi,

Is there good tutorials on making online multiplayer games with MonoGame?
I’d like to try making something similar to Soldat.
Of course game itself would be much simpler, because I want to focus learning how to make networking / online multiplayer games.

I did some research on my own and found ‘How to make a Network game’ but its just coding and not a tutorial.

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This article from Valve explain pretty good about input prediction & lag compensation in online FPS games.

https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking

Edit:
Its not necessarily for MonoGame but it teach the principles and some important stuff you should know for online multiplayer FPS.

But Soldat is not FPS, it is old 2D shooting game?

The advice is useful for all fast-paced games really.

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