The Reach profile comes with some limitations. I’m just wondering if there’s any drawback to targeting HiDef by default for projects, or if the Reach profile is mostly just a vestigial holdover from XNA or only relevant for mobile games.
The Reach profile comes with some limitations. I’m just wondering if there’s any drawback to targeting HiDef by default for projects, or if the Reach profile is mostly just a vestigial holdover from XNA or only relevant for mobile games.