Hiho, my friends!
I’m currently working on a platformer in Monogame (.Net/DX).
When it comes to SFX and bgm, I decided to use XACT(v3.0) as it provides many useful functions for sound design. But I ran into a problem regarding the lack of documentation around XACT:
My goal is to first play an intro song one shot, then continuously loop another audio file. I tried for multiple hours to get this to work, but either there is a noticable gap between the two songs or it doesn’t work at all.
Also the issue with not being able to compress your sound data(only PCM works, ADPCM crashes while playing, xWMA crashes while loading the wave bank) is pretty annoying.
Do you guys have experience with XACT and could help me with my issue? Do you know if there is a way to fix the compression issue? Or would you recommend me to just drop XACT and work with an alternative?