Bad draw in TiledMap

Hi everyone. I’m starting to make a new game with monogame extended and I need help with something…

I draw the map with TiledMapRenderer, and in a determinate position I found this triangle where grass doesn’t appear in the map:

Any ideas?


That is strange.

Could you please raise a bug on github and provide a copy of the TMX file with textures. I’ll try and reproduce the issue and see if I can figure out what’s going on.

That’s ok? Sorry if it’s wrong, is the first time I use github :sweat_smile:

Thanks for they help :slight_smile: