Bastion source file and some initatiate questions

I’m, learning how to make simple game. I found that Bastion framework is opensourced.
Could I use source file to learn the game creation in Mono and make similar game?

Is it possible to write framework in Codelite ?

That is just their fork of MonoGame. Not their game source or data at all. They forked it primarily to add support for things we didn’t have implemented then or they wanted to do differently.

You could try using Codelite. I have no idea why though because it doesn’t claim to have any support for C# or .NET.

Do you know about particle effects how were made?
Is PS included in Mono?

Can I composite all my game content in MS Visual studio and adjust postprocess effects?