[Beginner] How to get an isometric view working

Hello guys,

I am currently trying to get an isometric view working for my monogame project. I understand that there may be libraries out there, but I am unable to use them due to constraints from my University.

Is there any resources on how this can be achieved; I genuinely have no idea on where to start, so any guidance would be much appreciated.

This can be done with how you set up your cameras projection, Ill see if I can dig out the camera code in my engine for you…

[Edit]
This is how I set up my camera projection for Orthographic view.

projection = Matrix.CreateOrthographicOffCenter(-Viewport.Width / 100, Viewport.Width / 100, -Viewport.Height / 100, Viewport.Height / 100, Viewport.MinDepth, Viewport.MaxDepth);

[/Edit]

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