Using tagged(token) txt loading for now, but was testing out reading and writing in binary. It seems I can do this ok but any class which contains Vector2, etc… I notice it says not serializable. So I looked and found out it uses something called [DataContract] and found some info which seemed to indicate that it would work if I used that instead. Added the needed assembly reference and using, tried it out – it would write to file but won’t read it (says passed end of file before done parsing?) … Did some more research on it and now even more confused. Marking thousands of fields as DataMember (o-o) Still no.
[Also noticing that I had to add a binding class to allow it to use data between different projects]
I’ve been searching and all I find is stuff on BinaryFormatter – I’m wondering if anyone knows what the standard or semi-standard easy way of writing-reading a chunk / class-memory as binary right now. I’m used to doing this in C++ which so far seems extremely simple by comparison as far as binary files go. (O__O)’’
[ I’ll update this post if I figure out a good way. ;p ]