I ported my game from XNA + XAML to mono games. Everythings works very well when I run the game with a debugger detached to my emulator or device. But when I try to start my game without the debugger it just keeps being stuck on a black screen.
It’s defficult for me to say where the problem might be because in debugging mode there are no issus.
I am using VS2012 Express and tried every kind of emulators + my own device is a Lumia 1520.
I solved my problem and it appeared it was a problem with my player ID. I am using the UserExtendedProperties to get a unique ID and somehow I was trying to get ANID from a windows 8 device instead of ANID2.
But problem solved and everything is running now better as expected!