Hello, new to monogame and 3D models however I have been following tutorials and I kept having the same issue, my models were always rendered black and I could never figure out why, at first I thought it was just because I wasn’t including a texture however I ruled that out when I started using free download models just to play around with.
Here is an example of my problem, I am drawing two of these cubes (FBX file): http://tf3dm.com/download-page.php?url=rubiks-cube-79430 and the build goes through correctly.
However they are showing as plain black: http://i.imgur.com/sCHoz6D.png
I have seen a few threads about this however none of the replied made sense to me. I saw a few posts about the Monogame Pipeline not working? And that XNA is still needed which I thought wasn’t the case anymore, especially with windows 10 not being able to download XNA files (at least when I last tried on my old PC).
Has anyone had any issues with this? the code I am using is just a copy & past of the Collison Detection tutorial from rb Whitaker’s wiki. (can’t link it, new user) with the model renamed to mine. Again, still new and playing around. Thanks in advance.